It’s hard to ignore a Flash Player update.
On Friday, Adobe released Flash Player 11.8.800.115 for Mac OS X, an 18 megabyte download via MacUpdate. The new version adds the following fixes and changes:
– Sandboxing enhancements: This feature adds enhancements to the existing sandbox feature by better addressing application launches in protected mode.
– Recursive stop on MovieClip: For Flash Player, this feature allows a game developer to effectively pause/stop a running SWF without having to iterate through all of the objects on the DisplayList.
– Datagram Socket: DatagramSocket APIs are now supported for iOS and Android also. This will work only with swf-version 21 or later.
– Server Socket: ServerSocket APIs are now supported for iOS and Android also. This will work only with swf-version 21 or later.
– LZMA SWF support: LZMA compressed swfs can now be packaged for iOS and Android targets and are supported.
– 4096×4096 texture support: With this feature, a new profile, BASELINE_EXTENDED is introduced in the class flash.display3D.Context3DProfile, which will support a
maximum texture size of 4096X4096.
– Rectangle Texture Support: Rectangle Textures are now supported in BASELINE as well as BASELINE_EXTENDED profile. T e texture formats supported for Rectangle Textures are BGRA, BGR_PACKED and BGRA_PACKED. Details for usage can be found in the language reference.
Adobe Flash Player 11.8.800.115 requires an Intel-based Mac running Mac OS X 10.6 or later to install and run.
If you’ve tried the new Flash Player and have any feedback to offer, please let us know in the comments.