When in doubt, you hire the man who co-created the Microsoft Xbox game console and worked as a virtual reality engineer for Valve. Apple has hired Nat Brown regarding a series of unspecified platforms and projects, Brown tweeting that he’s “looking forward to continuing to work on my obsessions by focusing on all applications of […]
Tag: gaming
If you’re looking for Xbox Live goodness on your Nintendo Switch and mobile platforms, it’s en route. A Game Developers Conference session description entitled “Xbox Live: Growing & Engaging Your Gaming Community Across iOS, Android, Switch, Xbox, and PC” and is led by members of the Xbox team. It promises a first look at a […]
It was a huge day for Apple patents, the company being granted 37 of them on Tuesday from devices with a feature that could make the “scroll speed proportionate to tilt angle” to others relating to a “multi-device charging” and “smart fabric”/ Which, by anyone’s estimate, is a whole lot of patents. The main takeaway […]
This could turn into something interesting. Albeit Valve has historically loved its own way of doing things, a deep dive into Reddit’s /r/linux_gaming subreddit revealed the presence of Steam Play, which is based around a WINE-like compatibility wrapper. WINE functions as an open-source project that can cajole Windows executables into running on Unix-based systems, i.e. […]
This wasn’t expected, but it’s not a complete surprise either. Still, it could amount to something nifty. Valve Software has announced that it will begin releasing development tools to allow Steam Link and Steam Video apps for iOS enabling gamers to stream a PC or Mac game, or video content bought from the store, to […]